Rules:
For FGPLC F2F3 Short Series, spring 2001
Jan 22 2001
1. General:
1.1) Finnish Grand Prix Legends Championship F2F3 Short Series (FGPLC F2F3) is open to all
living in Finland. This is mainly to guarantee best possible online connections.
1.2) You need Grand Prix Legends retail version updated to v1.2.0.1 (patch
available at www.papy.com). You should also
consider getting the discofix, as it may make disconnects a little less likely.
1.3) As we don't use VROC to host our races, you will need the correct core.ini settings to
join. Click here to get a sample core.ini with the correct settings. These
settings should not affect VROC or other online racing.
1.4) We are using the Morecars and Carsbehind patches from Bart Westra. As a client, you only
need the morecars-patch. Click here for more instructions.
1.5) Except for Nürburgring, all the races are run on tracks that are NOT included with
the original GPL release. Here are instructions on where to find
the tracks.
1.6) People are required to join our mailing list at
http://groups.yahoo.com/group/finnish_gpl_champs/join.
Vital information through the course of the season is passed by the list, as well as tips, jokes
and other important stuff. So be sure to join! Also, IRC is used for pre- and post-race chats and
for exchanging information and files. Please make sure you have an IRC program installed.
mIRC is a good program. FGPLC meeting place is at IRCNet
servers, channel #gpl. Mika Takala has written a Finnish version of DUN Tweak Guide found at
Alison Hine's and VROC pages. Check it out if you're a modem user.
1.7) The season schedule will consist of six races. three of the races are run in Advanced
Trainer (referred to as F2) and three in Trainer (F3). The race session consists of 30 min
practice session and about 45 minutes of racing. The practice session will determine the
starting grid for the race. The races are run with realistic damage. Click here for instructions
on how to set GPL so that you can race in the trainers.
1.8) FGPLC F2F3 will consist of one or several divisions, depending on the number of signed up
drivers. After the season starts no more sign ups will be allowed except in very special
circumstances. This also means that FGPLC F2F3 requires a "maximum" level of commitment from
its drivers. Do not sign up if you are unsure about being able to participate in most races.
Each division has 18 drivers, or 9 2-man teams if you will.
1.9) All races will be run on Sundays as shown on the schedule. Practice starts at 21.00, and
race immediately after that, so the race should be over at about 22.20. Races are hosted on the
FGPLC-server provided by Tiimipeli.NET.
1.10) FGPLC F2F3 is managed by Samuli Takala. Should there be any questions about these rules,
obvious problems with the rules, or should some issues arise that are not in the rules, he will
make the final judgement. He does believe in limited democracy so feel free to express your
thoughts to him. Usually all decisions are made on #gpl-channel with the bunch present at the
time the problem rises.
2. Sign-up:
2.1) You sign-up by registering to the FGPLC-site and joining the FGPLC F2F3 -division. See news
from January 20th for more information.
3. Car selection:
3.1)Every team chooses one car marquee for the season. Any of the GPL marquees can be selected
except Repco-Brabham. Because all engines in F2 and F3 cars are identical, Brabham's small weight
and air resistance makes it way too fast.
4. Races:
4.1) There may be two appointed race marshalls for each race. Their job is to mainly handle
any complaints filed after the race. If there is no marshalls appointed, they will be chosen
for each case individually.
4.2) A 30 minute practice session before each race is used to determine the grid.
4.3) Race dates and lengths are be on the schedule. Races should last about 45 minutes.
4.4) Points will be awarded for each race as following to the drivers and teams:
1st 15 points
2nd 11 points
3rd 9 points
4th 7 points
5th 6 points
6th 5 points
7th 4 points
8th 3 points
9th 2 points
10th 1 point
4.5) Only those drivers who complete 90% of the laps driven by the winner
score points. This is calculated so that winner's laps are multiplied by
0.9 and then rounded down. So, if the winner completes 60 laps, the required
number of laps to be classified will be 60 * 0.9 = 54.
4.6) If a race is stopped for any reason before the leader has completed
50% of the race, no points are given for that race. Possible rescheduling
will be considered.
4.7) if a race is stopped for any reason before the leader has completed
75% of the race, only half points are given for that race. There will
be no rescheduling.
5. Championship:
5.1) all six (6) races count towards the championships.
5.2) The driver with the most points at the end of the season will be
the drivers' champion.
5.3) The team with the most points at the end of the season will be
the teams' champion
5.4) If two or more drivers score the same amount of points, the one with the most wins will be
placed ahead. If they have equal number of wins, then the number of second places are considered
and so on, until there is a difference. The same method is used for teams.
6. Procedures to follow on the track:
6.1) During all sessions drivers are to race safe and avoid crashing
with other drivers. It is assumed that all drivers are familiar with normal
racing procedures and conventions and abide by them. EVERY DRIVER MUST
READ PHILIP
MCNELLEY'S EXCELLENT DRIVER BEHAVIOUR PAGE, preferably more than once.
6.2) When exiting the pits during practice, a driver must be very careful
not to block anyone starting a fast lap. (At the Nürburgring this is
especially important, since the warmup-lap takes about 10 minutes.)
6.3) Whenever exiting the pits during practice or race, a driver is to
announce this by a chat message such as "Pit Out" or "PO".
6.4) During practice, a driver on the warm-up lap is to give way to any
driver approaching him from behind.
6.5) During practice, after completing the last fast-lap of current outing,
driver is adviced to stop his car in a safe place as soon as possible and
exit the car. No cool-down laps please as you may end up blocking someone
on his flying lap.
6.6) During race, if more than 50% of drivers are out before the leader has
started the 2nd lap (at the Nürburgring, before the leader has reached Berwerk
on the 1st lap), the race will be restarted. No practice session will be held.
6.7) Chatting during the race is to be kept at the absolute minimum. It is
ok to announce you're out of the race or leaving the server however, with
a message such as "I'm out" or "CYA". If you want to chat with someone,
please send a message to the specific driver (example: "/m.hakkinen what was that?",
see readme12.txt in you GPL folder for more details).
6.8) Black-flag: Drivers who for some reason are black-flagged are to show in good
time their intention to pit (with a chat message such as "Pit In" or "PI"), and if rejoining the
track after a stop-n-go send an "Exiting Pits" chat message (see rule 23).
7. Penalties:
7.1) When a driver feels he has been a victim of misconduct, he must
bring the subject to the attention of the race marshalls' within 7 days
from the race day. Although server replays of the races should be available,
the driver should save a client replay of the event and make it available
for the marshalls.
7.2) The marshalls will examine the incident, and point out possible
offender(s). Punishments are then dealt out by the race marshalls and series managers.
7.3) As most crashes can be classified as "racing accidents" where there
is quite hard to find anyone to blame, you should consider really carefully
before filing a complaint. You may yourself be found quilty! This is especially
true in online racing, because warping and limited visibility makes it
hard to predict what others are doing.
7.4) If some of the marshalls, the series manager or their team-mates are involved in
the incident, another person with no connection to the incident will be
appointed to replace him.
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